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GAME PRODUCER FOR GAMES, SERIOUS GAMES & INTERACTIVE LEARNING

SAMUEL GOWER

I am a Berlin-based Game Producer with a focus on production structure, team alignment, and interactive systems for games, serious games, and educational formats. My work combines creative problem-solving with clear workflows, stakeholder communication, and the translation of ideas into feasible, engaging experiences.

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Latest Project

GumPop! | Steam | 2025

LAST GAMES

01

3D PUZZLE PLATFORMER

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Producer

GumPop! is a 3D Puzzle Platformer. Solve Puzzles to find a way to the next room and clear out the sweet factory from mutated sweets with your Bubble Gum Gun.

02

INTERACTIVE MEDIA

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Technical Lead

Tourguide der Vergangenheit und Zukunft is an interactive educational project initiated by Kibbuz e.V. and funded by the German government. The project combines history, politics, and modern technology in a five-day workshop format, enabling young participants to create their own interactive city rallies using digital tools.

03

ROGUELITE

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Producer

Embark on a daring adventure to raid the temple of Xolotl, aided by Quetzal's weapons and blessings. Plunder treasures and artifacts, then choose to sell or utilize them to reconstruct the ravaged city and craft formidable golems to aid your journey.

04

SERIOUS GAMES

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Internship as Producer

During my enriching six-month internship at Wegesrand, I served as a producer across four projects while also contributing as a game designer to two of them.

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